Introduction
- 17 lectures
- 1 hr 52 min 32 sec
- Promo00:02:30
- 01 Introduction00:01:47
- 02 What are in Project Files Folder00:02:15
- 03 User Inteface Overview00:13:40
- 04 Viewpot Navigation00:12:49
- 05 Creating Objects00:08:27
- 06 Saving and Opening Files00:05:46
- 07 Selecting Objects and Components00:07:55
- 08 Using Move, Rotate and Scale Tool00:07:26
- 09 Using Layers00:07:19
- 10 Soft Selection and Symmetry00:06:45
- 11 Hide and Show Objects00:05:26
- 12 Intro to Outliner00:04:24
- 13 Using Pivot Point00:06:39
- 14 Group Objects00:04:44
- 15 Using Marking Menu00:06:19
- 16 Using Hotbox and Wrap Up00:08:21
Character Modeling in Maya
- 41 lectures
- 8 hr 46 min 22 sec
UV Unwrapping in Maya
- 16 lectures
- 3 hr 3 min 41 sec
Texturing in Substance Painter
- 21 lectures
- 4 hr 2 min 27 sec
Character Rigging in Maya
- 26 lectures
- 5 hr 31 min 21 sec
Character Animation in Maya
- 9 lectures
- 1 hr 56 min 49 sec
Cloth and Hair Simulation
- 10 lectures
- 2 hr 17 min 51 sec
Rendering
- 3 lectures
- 0 hr 28 min 48 sec
Conclusion
- 1 lectures
- 0 hr 3 min 7 sec
Complete Character Creation in Maya for Beginners: From Beginner
Model, Texture, Rig, Animate, Cloth and Hair for characters using Maya and Substance Painter.
$20 $20
Are you a beginner and want to learn complete character creation process in Maya for production ? I mean Everything from modeling, texturing, rigging, animation, cloth and hair simulation and rendering.
Instructor : My name is Nalini kanta jena, I am a 3d Instructor. I have been working since 2008. I have worked as game artist in Lakshya Digital and Dhruva Interactive, two Gaming studios based in India. I have also taught at Arena animation, ZICA and Reliance Education as a 3d instructor. I have also taught more than 30,000 students all around the world through my online courses.
Course Goal : At the end of this course, you will be able to Model, Texture, Rig, Animate, Simulate Cloth and Hair and Render Cartoon characters using Maya and Substance Painter.
Key Topics : In this course, you will be learning:
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Character Modeling in Maya
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UV Unwrapping in Maya
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Texturing in Substance Painter
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Rigging
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Walk Cycle Animation
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Creating Cloth and Hair Using ncloth
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Rendering Animation
I will start the course with Maya basics in case you have never used Maya before. Then I will model the character in Maya. After that I will unwrap UVs in Maya and then I will Switch to Substance painter and texture the character there. Then I will export textures into Maya and setup Lights, material and texture there. Then I will rig the character and then I will animate the character and create a walk cycle. After that I will work on the cloth so I will use ncloth for both the cloth and the hair simulation. at the end we are gonna render the animation sequence using Arnold.
This Course is for Whom : I have designed this course for beginner students who wants to create characters for film and short films but struggles to do it because they lack the experience and knowledge of all these topics needed to create a character.
Enroll Now : So if you are interested then enroll now and be able to create your own characters for film and short films today.