Introduction
- 13 lectures
- 1 hr 20 min 56 sec
- 01 Promo00:04:39
- 02-What is Zbrush.00:02:27
- 03-How to Download and Install Zbrush00:02:41
- 04-Interface Overview00:06:52
- 05-Navigating the Canvas00:03:54
- 06-Sculpting Basics - Head Blocking00:11:19
- 07-Sculpting Basics - Blocking Face Features00:10:47
- 08-Sculpting Basics - Refining the Features00:09:57
- 09-Poly Painting the Face - Adding Base Tone00:04:51
- 10-Poly Painting the Face - Adding Color Zone00:08:39
- 11-Poly Painting the Face - Adding frackles00:02:46
- 12-Eyeball Painting00:07:59
- 13-Rendering and Wrap Up00:04:5
Sculpting - Blocking the Body
- 7 lectures
- 0 hr 54 min 6 sec
Sculpting-Blocking the Clothing
- 6 lectures
- 0 hr 34 min 34 sec
Sculpting - Detailing the Face & Body
- 7 lectures
- 0 hr 39 min 8 sec
Sculpting - Stylized Hair
- 7 lectures
- 0 hr 41 min 40 sec
Sculpting - Detailing the Clothing
- 16 lectures
- 2 hr 20 min 53 sec
Sculpting - Hard Surface
- 20 lectures
- 3 hr 42 min 0 sec
Maya Basics For Absolute Beginners
- 9 lectures
- 0 hr 57 min 8 sec
Retopo in Maya, Topogun and Zbrush
- 27 lectures
- 5 hr 11 min 42 sec
UV Unwrapping in Maya
- 14 lectures
- 2 hr 42 min 40 sec
Baking in Substance Painter
- 9 lectures
- 1 hr 34 min 55 sec
Character Texturing in Substance Painter
- 17 lectures
- 2 hr 50 min 57 sec
Conclusion & Wrap Up
- 1 lectures
- 0 hr 1 min 0 sec
Character Modeling & Texturing For Game - Complete Pipeline: From Beginner
Learn to sculpt, retopo & texture character for game in Zbrush, Maya, Topogun and Substance Painter.
$20 $39
Hi, Welcome to Character Modeling & Texturing For Game - Complete Pipeline Course.
In this course you will Learn to sculpt, retopo & texture an animation ready character for game in Zbrush, Maya, Topogun and Substance Painter.
Do you want to learn the full process to make a character for game ? if so then this is the course for you.
Welcome and Instructor Intro
My name is Nalin, I am a 3d Modelling and Texturing Artist and Educator.
I have been teaching since 2008 at various Institution such as ZICA, Reliance Education and Arena Animation. I have also worked as a Character Modelling and Texturing Artist at Lakshya Digital and Dhruva Interactive.
Benefits
At the end of the course, you will be able to create beautiful looking characters for game using Zbrush, Maya, Topogun and Substance Painter.
List of Major Components
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Modeling and Sculpting Characters Using Zbrush
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Retopology using Maya, Topogun & Zbrush
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UV Unwrapping in Maya
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Texturing Characters and Props Using Substance Painter
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Baking Maps
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Rendering in Substance Painter
Ideal Students
I have designed this course keeping beginners in mind but it can be very useful for intermediate to advance character artist and students who wants to create their own characters from start to finish but struggles with it because they lack step by step guidance.
Thank you
Feel free to check out the course outline below to see everything that is included in this course.
There is a 30 days money back guaranty. Which means if you aren’t satisfied with the course then you can refund it within 30 days. So literally there isn’t any risk at all, so go ahead and click on the enroll button. I can’t wait to see you creating 3d characters for game.
This is Nalin, I thank you for enrolling to the course and I will see you in the first lecture.
Regards,
Nalini kanta jena