Introduction
  • 2 lectures
  • 0 hr 22 min 7 sec
  • Course Promo
    00:01:53
  • Intro to Zbrush & UI
    00:20:14
Blocking the Character Sculpt
  • 6 lectures
  • 2 hr 49 min 14 sec
  • Blockout Basic Shapes
    00:24:54
  • Torso Blockout
    00:27:07
  • 04_Lower_half_Blockout
    00:26:42
  • 05_Refinement_of_Blockout
    00:27:19
  • 06 Polishing Upper Body
    00:30:47
  • 07 Polishing Lower Body
    00:32:25
Modelling Parts of the Sculpt
  • 18 lectures
  • 8 hr 41 min 45 sec
  • 08 Cutting Out Helmet
    00:35:08
  • 09 Paneloop Helmet
    00:32:15
  • 10 Fitment Paneloop Helmet
    00:30:35
  • 11 Neck Cutout
    00:30:07
  • 12 Neck Paneloop
    00:28:34
  • 13 Polishing Neck & Helmet
    00:28:51
  • 14 Macro Body Cutout
    00:27:50
  • 15 Upperarms Paneloops
    00:27:32
  • 16 Upperarm Fitment Lowerarms Paneloops
    00:27:58
  • 17 Wrist Hand Design Cutout Paneloop
    00:29:05
  • 18 Torso Cutout Paneloop
    00:29:41
  • 19 Torso Polishing
    00:28:54
  • 20 Finishing Torso Polishing
    00:27:12
  • 21 Legs Cutout
    00:27:08
  • 22 Upperlegs Paneloop
    00:28:46
  • 23 Lower Leg Paneloop
    00:31:20
  • 24 Lower Leg Fitment
    00:27:14
  • 25 Lower Leg Redesign
    00:23:35
Detailing the Hard Surface Sculpt
  • 8 lectures
  • 3 hr 43 min 32 sec
  • 26 Detailing Head
    00:34:15
  • 27 Detailing Neck
    00:29:12
  • 28 Detailing Upper Arm
    00:30:32
  • 29 Detailing Lower Arm
    00:25:28
  • 30 Detailing Torso
    00:28:12
  • 31 Detailing Upperleg
    00:32:19
  • 32 Detailing Lowerleg
    00:29:55
  • 33 Rendering Hp
    00:13:39

Hard Surface Character Sculpting In ZBrush: From Intermediate

Learn to sculpt hard surface characters using professional workflow.

30 Days money back guarantee.

$ 19 $ 20

Many students struggle with creating clean, production-ready hard-surface elements for characters — dealing with messy topology, soft edges, unclear workflows, or models that simply don’t hold up in a professional pipeline. If you find yourself spending too much time fixing shapes instead of designing them, this course is designed to solve exactly those issues.

 

About Me:

My name is Farzin Izadyar and I have been a 3D character artist for about 8 years now. I have worked for AAA titles such as F1 2023, WRC 2023 and Batman Gotham Knight. Currently I’m working as a freelance character artist and 3D tutor.  

 

By the End Of This Course, You Will Be Able To:

  • You'll be able to understand hard surface workflow
  • You will learn HardSurface tips and tricks as well as some insights on redesigning the concept. 
  • You will be able to create HardSurface characters.

 

What You Will Learn:

  • Concept breakdown 
  • Sculpting a blockout
  • Redesigning the concept
  • Cut out and panel loop
  • Production ready HardSurface creation
  • Adding details 
  • Taking great renders for presentation

 

Course Project Overview:

We will start with a ZBrush basemesh. Then we will sculpt and improve the anatomy then we start sketching the hardsurface panel on the character from our concept.Then we redesign and make cut outs on our dynamesh. Then we use panel loops on our zremesh geo then we polish and add tertiary details. Once that's done we take our character to marmoset to generate beauty renders.   

 

Who is This Course For?

  • Character artists and ZBrush users who struggle with creating clean, production-ready hard-surface elements for characters and want a clear, professional workflow.
  • Intermediate artists aim to improve speed, accuracy, and confidence when integrating hard-surface assets into a real production character pipeline.

 

Who is Not The Ideal Student For This Course?

  • This course requires basic anatomy knowledge.So if you are new to anatomy this is not ideal for you.  

 

What Are The Requirements Or Prerequisites For Taking This Course?

  • You should have ZBrush installed on your computer.

 

Join Me Now:

Master a clean, efficient hard-surface workflow for character creation in ZBrush. Take your characters from rough shapes to production-ready results with confidence.

 

Author Img

Farzin Izadyar

My name is Farzin Izadyar and I have been a 3D character artist for about 8 years now. I have worked for AAA titles such as F1 2023, WRC 2023 and Batman Gotham Knight. Currently I’m working as a freelance character artist and 3D tutor.

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Zbrush Hard Surface Sculpting for Beginners: From Beginner

$ 19 $ 20

Total: $ 19